Something something challenge, something something TRPG


So anyway, I've finally gotten around to a new project (series of projects?) - to make and release a one-page TRPG thing every weekday of November 2022. I'm doing this as my self-imposed goal for Dream Foundry's Free Fall Challenge. Dream Foundry is cool, and you should check them out if you do creative stuff.

Today's one-pager is decidedly not professional, as you may or may not have guessed from the name, and nor is my sense of humour sometimes.

At any rate, this challenge is about exercising my visual design muscles just as much as my game design ones, so I'm gonna try out a bunch of new things. Learned the basics of Scribus for this one - a little finicky, but at least it didn't do the classic Microsoft Word thing of yeeting my everything onto another page every time I moved an image or table.

Do I seem tired? I think I seem tired. It's been a long day. I did a networking thing. It has been a long time since I last did a networking thing.

Anyway, I hope you enjoy (is that really the right word for this?) my series of half-baked one-page TRPG things this month. I'll write again tomorrow!

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